Post news RSS Portal !.. (s), AI, new animation, and hiring!

new update introducing a new portal to move between worlds, added animation to the game, better AI, new background, and looking for a character animator!

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we added a portal to the game and a loading screen in between maps (soon to be changed, using logo for now) the portals are poorly drawn by me as a temporary place holder :P
I created a quick 3 maps that loop using portals, center map is a "peaceful" map which will turn to be a city in the future, now has two NPC's, the other two maps are routes filled with mobs.
The game is starting to get a shape of an actual game, yet the road stretches ahead, so bear with us!


The mobs will now ignore you and keep in their business after a random time segment from being harassed. Just gives them a new "feature" of course we will re-edit them eventually, but for testing purposes this is fine. We will edit them in depth once we have stats planned out for both characters and enemies.

New Animation

The character now has a breathing animation and cleaner looking walk animation. We are looking for a new Character Animator due to overload on our current character Animator, more detail later on!

New Background

We added a new background as you can see in the video at the bottom. the background is more "relaxed" and uses calmer tones.

Job - Character Animator

We are looking for a new Character Animator due to overload on our previous character animator, if you are interested and/or have previous experience and want to join us in our journey, please contact us through email or tweeter (email: games @ Isolatedpixel . com [remove spaces]) -- even if you can just provide the skeleton for the character (outline) without coloring, that would be enough for now and one of our current artists can manage editing it, So anything helps, it will take a huge load off us!

and yes, my character is OP in the video, i have unlimited mana for teleportation :P 2STRONK


Want a free copy of this game? follow us on twitter and check out our websites and this page often (we recommend you press the "watch" button so you'll get updates as soon as we release them :D.) once we hit version 0.1.0.X ! (It's getting closer!)

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