Post news RSS Planned Features for new AoD

This time I will name it "AoD4: Absolutism Rulers", mainly about enlightenment era (1600-1800) major civs in Europe and Asia, yes, still no America nor Africa civs, at least without them at first release.

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There are already three "Age of Dynasties", one is original, one is Omkar's remake, one is "AoD3: The Renaissance" which released last year in Chinese forum "Hawkaoe.net".

This time I will name it "AoD4: Absolutism Rulers", mainly about enlightenment era (1600-1800) major civs in Europe and Asia, yes, still no America nor Africa civs, at least without them at first release.

I planned features as these:

1.Introduceing autospawned villagers to simulate pop auto growth, there are few buttons to change speed of spawn and villager limit, like Ottomans.

2.Romove Capitol, all Capitol techs will be placed on Command center, also it can be built in age1, and have many other new mechanics within.

3.strengthen trade post, now it will produce Export, which could use in new mercenary system.

4.Consulates are renamed to Tavern, ally changed to Mercenary Bands, every civ can sign contact with a mercenary band and get units from them.

5.new unit upgrade techs to simulate military revolutions between 1600-1800, like musketeer->line infantry, or early pikeman (with brass) to late pikeman (without brass, but no wood cost).

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