An update has been released for Planets Gone Rogue!
Changelog V 1.10
Added 3 different difficulty settings when starting a new campaign.
Added a "custom" difficulty setting that allows you to configure some campaign parameters for a custom challenge.
The yellow "monetary incentive"-line will now only move to the right on the map, it is now not possible anymore to downgrade your planet to grind the low-difficulty planets for extra money.
Added an option to display the numeric health value of the planet during the battle
Added an option to change flash player draw quality. This setting will be remembered and reapplied every time you start the game.
Removed the "darkening" effect on the planet in the status screen, status screen should load faster now.