Post news Report RSS Planetary engine update ( volumetric fog/haze

Only 3 days ago we showed you guys the work that has been done on the Infinity water and we are already back to show something new. InfinityAdmin(Flavien Brebion) has implemented a simple form of volumetric fog / haze for the planetary engine. It is almost 95% vertex shader based, and works by generating

Posted by on

Only 3 days ago we showed you guys the work that has been done on the Infinity water and we are already back to show something new.

InfinityAdmin(Flavien Brebion) has implemented a simple form of volumetric fog / haze for the planetary engine. It is almost 95% vertex shader based, and works by generating a fog sphere of a constant thickness around the planetary sphere. For more technical information about this you should check the latest development journal update.

Infinity78 Infinity79

More news:

- InfinityAdmin has added a simple "tide" effect to the water: a set of cosinus functions modify the water level by +- 20 meters depending on time. At the moment it's a "fixed" effect, but he intends to make it dependent on the presence of a moon.

- To have a break from the terrain engine, InfinityAdmin started to code an A-star algorithm to handle A.I., the goal being to experiment NPC traffic in stations in the coming weeks. A-star is a graph algorithm that allows one to implement pathfinding and to associate some "costs" to each segment of the paths graph. That way the A.I. can select the shortest path to go from a point A to a point B, depending on the costs assigned to the graph.

Post comment Comments
D@rson07
D@rson07 - - 356 comments

you guys are god like lol very nice work

Reply Good karma Bad karma+1 vote
saudoo
saudoo - - 38 comments

What about rainclouds? Are those implemented too?

Reply Good karma Bad karma+1 vote
zombieOnion
zombieOnion - - 632 comments

we bow before thine magics

Reply Good karma Bad karma+1 vote
Piuneer
Piuneer - - 1,170 comments

wow. this is just way too much detail.

Reply Good karma Bad karma+1 vote
angry_bot
angry_bot - - 426 comments

I second that. Absolutely stunning work. :)

Reply Good karma Bad karma+1 vote
CommandoPoop
CommandoPoop - - 65 comments

This is amazing. Can't wait for the release

Reply Good karma Bad karma+1 vote
VivaLaInsomnia
VivaLaInsomnia - - 54 comments

Pioneers to the modding community! Cheers to you guys.

Reply Good karma Bad karma+1 vote
Masterhobbes
Masterhobbes - - 139 comments

Gods of gaming

Reply Good karma Bad karma+1 vote
rofl106
rofl106 - - 503 comments

never cease to amaze me, never

Reply Good karma Bad karma+1 vote
::idiot::
::idiot:: - - 361 comments

I wish games did as much as you guys. That's completely steallar. I think people's doubts about the whole MMO thing are starting to fade... quickly.

Reply Good karma Bad karma+1 vote
TKAzA
TKAzA - - 3,154 comments

its a custom build engine so god of engine code...
if its going to be mod/ addon compatible even better

Reply Good karma Bad karma+2 votes
Blackops67
Blackops67 - - 27 comments

Wow I wonder if has any ingame lag? It looks sweet, just another reason I'm getting this when it comes out! :D

Reply Good karma Bad karma+1 vote
JoeX111
JoeX111 - - 516 comments

This game could just let you cruise around in those clouds aimlessly and it'd still be awesome.

Amazing stuff.

Reply Good karma Bad karma+1 vote
l0d1z
l0d1z - - 239 comments

wow you're so fast IA, it's simply godly..

Reply Good karma Bad karma+1 vote
ScreamingCricket
ScreamingCricket - - 353 comments

Absolutely fantastic, every update has something stellar to show off. Keep up the great work, looking forward to next update.

Reply Good karma Bad karma+1 vote
Toxicity2
Toxicity2 - - 104 comments

Saudoo, why would you care about rainclouds, read what there doing and look at it, isnt that good enough? and no thats not meant to offend or flame so dont get mad :)

amazing job guys

Reply Good karma Bad karma+1 vote
saudoo
saudoo - - 38 comments

I know.. But it would certenly be a nice touch though. Watching how lightening strikes the planet. Both the normal ones, that stays beneath the clouds. But also those which stays on top of the clouds reaching hundreds of kilometers.

It would also put a new dimension of realism into the game. For sure. :)

Reply Good karma Bad karma+1 vote
saudoo
saudoo - - 38 comments

Not offended by the way... :D

Reply Good karma Bad karma+1 vote
Descent
Descent - - 73 comments

Amazing!

Reply Good karma Bad karma+1 vote
Leedeth
Leedeth - - 476 comments

XD Crazy stuff.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: