Post news RSS Pioneer "September 2015" 20150927

Hi Pioneer fans! Welcome to the September update. Lots of fixes by the dev team this month and now you can set just how many stars are visible in the sky around you. Check you this month's change log below for more details and have fun out there! ;)

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For September 2015. Full changelog.

  • New Features

    • Control how many stars in the sky (#3431)
    • Two state hyperspace button (#3438)
    • Terrain detail textures (#3448)
    • Progress bar during start up better scaled (#3261, #3462)
    • Orbit fading (#3460)
  • Fixes

    • Fix undefined symbols for static const members (#3446)
    • Resolve Detail Texturing abort (#3452)
    • Fix compilation issue due to BG_STARS_MAX/MIN (#3457)
    • Fix empty crew for hire advert (#3465)
    • Fix crew for hire load glitch (#3468)
    • Fix Crew-for-hire duplicate/disappear (#3466)
  • Internal Changes

    • Remove planetary scaling during rendering (#3434)
    • Remove the animation Interpolate optimisation (#3435)
    • Add license badge to README, markdown now supports it (#3464)

Also a bump for Pioneer Scout Plus. It's dev Walterar has recently released another build (G24f) of this wonderful Pioneer mod. Have a look for that here. :)

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