Post news RSS Phoenix USC: High Detail Seamless Background Video

I have posted a video showing the new arena wide High Resolution and High Detail seamless background effect. The video also shows bots vs me fighting. All part of the preview demo.

Posted by on


Hi,

I have posted a video showing the potential of the new high resolution, arena wide, seamless background effect. Using a gigantic 5120x5120 image I am able to essentially chop it up into smaller 256x256 chunks. This makes it easier to display highly detailed backgrounds that parallax and fit the arena space. It also reduces the video card memory footprint by a large amount.

The video also shows preview demo game play. The bots now use a form of 'dead reckoning' to more accurately target a players ship which makes it challenging and fun. I have also smoothed out the physics settings for a much better feel in game.

All in all I am making good progress on the preview demo. I still have more then a few features to add but the time I have spent laying the game engine foundation has really paid off in rapid progress and support for more and more features.

Thanks for supporting Phoenix USC. I'll have a new update here in about a week.
Richard Betson
Creator of Phoenix USC

Comments
Uxernome
Uxernome

damn. The background is really well done.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.