Post news RSS Patch notes: January 12, 2015

Graphics and framerate have been improved, timing window was narrowed, bugs were fixed, and all songs have been given a review for sync.

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Happy new year, Neon nation! Some great updates for you all today:

► Framerate dramatically improved
We’ve rewritten a large part of the gameplay code to improve performance, so the game should almost always look smooth now.

► Gameplay graphics improved
The blue “track” in gameplay is now shinier and prettier. Also some minor graphic tweaks, such as non-perfect note hits no longer flashing the track.

► Timing window adjustments
The timing window has been narrowed by 25%, and the timing “needle” that shows early/late hits also reacts more dramatically to inputs.

► Bug with Notes and Holds in close proximity fixed
Fixed a bug where a note near the beginning of a chain of hold notes would “miss” too early.

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