The patch will include few major and minor glitch fixes.
What will be changed in patch 1.2?
I noticed that if you died in certain maps, the rest of the monsters in that map did not appear.
So basically those people who died in some certain maps, they kinda missed few scares.
This is now fixed. You will now encounter all the scary events.
Also, removed the interact callback from the cabinet after the scary event, so you could not spam interact the cabinet, causing the scary event to start over and over again.
This is now fixed.
In the storage, use the pot of acid TO THE DOOR, NOT TO THE LOCK. It's killing me to watch people make walk troughs and not trying to use the acid to the door which is five centimeters away from the padlock.
Alsoooo.. Many thanks for over 1500 downloads!