I've been on this project for a very long time because its so close to my heart. Now that the base code is done I can click and drag everything while play testing and get things done immediately! There is a long list of things I need to do but here is a small list of what was fixed last night and what is to come:
- One second delay before entering rooms.
- Tiles no longer bleed into the next tile
- Tomb Level Added
- Water physics altered to "pop" the player out of the water
- Wall Detection Added but doesn't do anything yet.
- Wall Jumping
- Wall Friction
- Tomb Updated with more levels/rooms