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Original Mode is just over 50% mapped out, Video Preview coming soon and other updates.

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Original Mode is over 50% mapped out now. I am currently on Level 06: The Submersible Level. This level was way too small before and as of now there are over 25 planned rooms (Individual Map Sections) that build up the entire level. After this level is the main revelation cut scene between Whitley and Blake. Then its off to the Gen Inc Research Centre where the story takes a shift towards fighting against a higher power. Although I have drawn the locations I still have to go through them and add all the game play stuff like the enemies and weapons and actual objectives/dialogue etc.

Once I have finished the Submersible level I want to go over and add all the game play mechanics to the levels that I have already designed. Then I hope to release a video preview/walkthrough of one of the new updates levels (Probably Level 04).

Whats Left?

Test Tutorial Mode (In Progress)
Build Difficulty Level Mechanic
Build Cheat Mechanics
Original Mode (50% Mapped, In Progress)
Story Mode
Survival Mode
Extra Mode Layout
Create Game Manual (In Progress)
Final Test

I also wonder if its worth opening a forum here for the game. It could be a useful place for sharing ideas and eliminating bugs int he game. Let me know what you think and let me know if you see any good examples of forums on here. I won't be writing anything for a while and there isn't anything I can really screenshot at the moment so I guess I will just get on with it :) Will update when video is ready.

Comments
Richard2410 Author
Richard2410

23/11/12 > Submersible Fully Mapped

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Richard2410 Author
Richard2410

23/11/12 > Tutorial Mode Tested
Found 4 minor bugs. (Can be Fixed!)
Experiencing Lots of Lag in small areas :\
(It might be down to having a crappy laptop)

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Richard2410 Author
Richard2410

25/11/12 > Bug Fix 1
Fixed Save Bug
Fixed "Victory Text" Bug
Removed TP Display from Game

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Richard2410 Author
Richard2410

25/11/12 > Bug Fix 2
Fixed Crash Error caused by Text Display Script
Fixed Weather, Now it doesn't snow indoors anymore ^^

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Richard2410 Author
Richard2410

27/11/12 > Difficulty Level Added
Easy: Less Enemies, More Items/Weapons/Ammo
Normal: Default Game Settings
Swedish: Less Items/Weapons/Ammo (Same Enemies as Normal)

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Richard2410 Author
Richard2410

28/11/12 > Graphical Update
Graphical Update to Doors.
Added new doors, updated Junction Boxes/CPU Hack Function.

Wish to start on Original Mode Later.
Overall Project Completion 65%
Original Mode Completion 30%

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Richard2410 Author
Richard2410

Focusing on Game Manual to accompany game. When the full version is available I would appreciate some help to correct spelling / explanations.

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Richard2410 Author
Richard2410

Added Secret Extra Ending Scene if conditions are met:
Game completed on Marathon Mode (By Playing Original mode then Story)
Game completed on Swedish Difficulty (Hardest)
Must Meet conditions for Either Ending 1, 3 or 5.
Ending 2 or 4 will cancel out this ending.
Secret Ending Scene titled "Whitley..."

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Richard2410 Author
Richard2410

5/12/12 > Original Mode Opening Complete
Work begins on Level 01 -> Level 06 now.
Once complete video demo will be launched.

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Richard2410 Author
Richard2410

1st Level of Original Mode Working = Awesome :D

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Richard2410 Author
Richard2410

Original Mode Level 1 - 3 working and tested.
Level 4 finished (Needs testing), Video Preview coming soon!
Level 5 & 6 need building.
Level 7 - 12 need mapping then Building.
Then Original Mode is complete :)

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Richard2410 Author
Richard2410

Fixed Major Bug That caused game to crash after battle. Was caused by "\'" text line which unfortunately kept trying to call some ruby script, weird.
Resolved Major Bug that crashed the game when enemies spawned things. Does not have a permanent fix but a work around was sorted out.

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Richard2410 Author
Richard2410

Added Combat Traits to the Game.
These influence a characters auto-battle personality.
They are equipped as Accessories to a character.
They can cause characters to auto use certain item groups like grenades.

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