HUD Changes!
@moonsense715 has been working on some improvements for the Ore Trucks and Harvesters across all projects and these updates have made their way into APB!
While driving an ore truck, the HUD will now indicate how full it is. Every yellow pip counts as two "scoops". The pips don't tell you if you've harvested from gems or mixed fields yet.
Also, the per-map mine limit now appears on the HUD. No longer will a command be needed to display the mine limit from the bot!
That s all from @ChopBam!
Attack & Missile Subs!
New Attack/Missile Submarines have been modeled (credit @ Kane000) and textured (credit @ Mighty BOB!) for us, to be playable in the next release. The current models and textures date back to an age long ago, so with all the other things that have been updated since then, this is a refreshingly welcome update.
What's that thing they say? "A screenshot is worth more than a thousand words"? "Pics or it didn't happen"? Well however the sayings go, without further ado, here is some imagery of our new submarines.
Cool! I love the new subs.
Thanks! The team really appreciates it. They've been working hard on these!
I love submarines.
They're great at sinking Allied scum!
The subs are so sleek and cool!
Really appreciate it! The team did such an amazing job on these.