Post news RSS OGSE 0.6.9.3 improved light sources on static render

We managed to restore "real" lighting from point light-sources such as lamps, on R1 (static) render mode.

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We managed to restore "real" lighting from point light-sources such as lamps, on R1 (static) render mode. This is done by adjusting light-source properties in game SDK. This light sources are also breakable. Here you can see a comparsion:

R1 Lamp in original game

Original R1 Lamp

Improved breakable R1 Lamp

Improved R1 light source

Original R1 lumeniscent lamp

Original R1 luminiscent lamp

Improved breakable R1 lumeniscent lamp
Improved R1 lumeniscent lamp

Notice shadow cast by notebook. The only drawback is what such remake need a location recompilation, so this can be done not on every location, because requires a lot of time. But many of original locations plus new added ones will have this feature.

Comments
D.M.E
D.M.E - - 4,445 comments

Nice attention to detail. I look forward to trying the finalised version. I played this mod before a long time ago I think the translation to English let it down back then. The mod itself seemed good.

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HisDudenessLebowski
HisDudenessLebowski - - 11 comments

How do i switch from R2 to R1?

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