Just released a patch/update for my WAD 'Oblivion'. Ngl it's actually kinda relieving going back and getting to tweak those little issues and adding some new surprises.
- Download and changelog below:
- Changed MIDI in MAP11 (Bloody Sunday)
- Decreased demon count in MAP11 (Bloody Sunday) to make the map a bit easier without dumbing down the more slaughtermap influence.
- Made the secret exit in MAP07 (Oblivion) a bit more secret.
- Increased the brightness in parts of the hell levels
- Added a couple more secrets.
- Fixed an abundance of texture alignment issues
- Fixed a bug in MAP04 (Up From The Depths) involving some secrets.
- Added a nice surprise at the end of MAP09 (At Doom's Gate) ;)
- Implemented four player co-op
Download: Moddb.com