Post news RSS November / December Update

Release info for 1.2 including anticipated release window and some of the features that will be included.

Posted by on

Version 1.2 is close to completion, but there have been some slow-downs in the final stages due to personal schedules and technical problems. Having said that we are very focused on getting this next release out but we are now looking at it being close to a Christmas release.

Some features that will be included;

  • Tier 3 defense upgrades
  • More upgrades available to ground units (more repair drones, speed upgrades, railguns, armor upgrades etc.)
  • Better game economy
  • More changes to Scrin to further define their play style
  • More stealth options when attacking bases for Nod
  • AA ground units more effective
  • Some upgrades can now be researched and then apply globally, such as the dig-in ability which once researched has no cost at the unit level which means infantry will not stop half way into making a bunker.
  • Structure caps to stop AI spamming one structure (e.g. Refineries)
  • GDI & Nod commandos effective against any vehicle, not just tier 3's
  • Infantry heal when near barracks
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

News
Tags
Release, Update
Browse
News
New
Post news
Share
Related Games
C&C3: Tiberium Wars
C&C3: Tiberium Wars Real Time Strategy
Related Groups
TALON Clan
TALON Clan Developer & Publisher