Post news RSS NMRiH Weekly Update June 23, 2009

Not much audio has been released publicly which is just a darn shame since what our audio department has created thus far is quite amazing. They've created tons of quality work so far which shouldn't be overshadowed by our other departments. So to give you guys a little teaser of what we have in store you can check out these two never before seen samples.

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Today's update brought to you by Dman757!

Requesting Prop Modelers and Texture Artists

We are in need of some more help in our art department. Currently we have one or two people doing props and textures, and it's really starting to bog us down. You can check out what the job entails at our job listing here on ModDB We also have a post up on Interlopers.net so check that out.
If you think you meet our requirements then apply on our forums.

Working hard

The team is hard at work getting things ready for a release some time this summer we won't give you a date because as we have learned in the past there can be unforeseen consequences. Recently the programming department has been working at getting our weapons in game for testing functionality. If you've seen our previous update you will know what our mappers modelers and texture artists are hard at work creating 100% custom content for every aspect of the game. Which bring us to our audio department, not much audio has been released publicly which is just a darn shame since what our audio department has created thus far is quite amazing. They've created tons of quality work so far which shouldn't be overshadowed by our other departments. So to give you guys a little teaser of what we have in store you can check out these two never before seen samples below as well as past audio releases you might have missed.

Audio Teasers

You might hear this music if you fail to escape to some overly patient helicopter and are left stranded alone surrounded by flesh eating zombies. Audio By: Rich "Beckett" Douglas visit his website Richdouglas.net


I've never been terrified in a city surrounded by flesh eating savages but I think this is what it might sound like if I was. Audio By: Rich "Beckett" Douglas


Old Music Updates: (if you missed them)

Yes we have a theme song and sure this is just a teaser and I could have posted the entire thing but like my mother never said, "Don't count your chickens before they are hatched because birth is a tricky thing and you might want some scrambled eggs for breakfast."


I expected more tanks, bomb shells and the gargled screams of dying young men from someone with the name DaveOfDefeat. Though I guess if you replace the screams of solders with zombies, bombshells with gunshots and tanks with cop cars this is what you get.


Screen Caps

This is a different angle from one of the maps posted last week. This map is brought to you by Nathan "nay0r" Goulden!

Weekly Update June 22, 2009


Here is a screen cap of a map Rasmus "Kosire" Geil is working on at the moment.

Weekly Update Images June 22, 2009


Here's some stuff you might be interested in!
IRC #nmrih on irc.gamesurge.net
Ventrillo Server: Chicago7.NationVoice.com Port: 3935

Comments
GetSpookd
GetSpookd

Nice.

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InZaneFlea
InZaneFlea

Isn't it?

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azultain1999
azultain1999

"ready for a release some time this summer" a full release?not beta? wha

I know what I'll do this summer ;^)

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[nmrihdev]-Maxx
[nmrihdev]-Maxx

It will be a beta, I hope that is not misleading. We champion the days of yore when a mod could release a beta package for people to submit feedback, to help improve the final product. Now it seems like every mod attempts to release a 100% complete product and that is what people expect. If they get a "beta" they blast the mod for being poorly done. This is why we may be doing an invite-only beta event before releasing a public package just to make sure things are of acceptable polish and quality.

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azultain1999
azultain1999

hum ok just for know have you idea your game is finish in % (30%?,60%...?)

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[nmrihdev]-Maxx
[nmrihdev]-Maxx

In percent? Well, I'd say we're about half way there, between 50-55%
Most of what we need are small art assets and then we're focusing on animations and zombie logic to make sure things flow and run properly.

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azultain1999
azultain1999

ah ok (whaou 2004-2009 -55%) maybe you can recrut person in undeadgames or deviant art [ google is your friend])

and for other english website i don't really know (i am french player)

amybe in moddb forum but i thinks you have already posted

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Dman757 Author
Dman757

It's more like just 2009 we basically started over from scratch when the mod was leaked a year ago.

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Kitsunami
Kitsunami

Jeez.

Are you guys still going? Wow.

Hats off to your dedication. What with the sheer competition out there...

When you guys announced, it was fantastic prospects. Now, theres at least 20-30 if not more zombie mods available for various games, and then there are now professional games offering zombie action ontop...COD4, Killing floor, L4D...

Im worried about this mods life expectancy. Its been in development for years...Is it going to end up just another zombie wannabe game?

I hope your AI is decent and will provide fun moments...or your mod hasnt got a chance against the mass anymore.

Shambling aimless zombies can be found in too many mods now, not a fun thing.

Anyways, fantastic music though. Nice job. Hope to see the game sometime next year perhaps :P

I would love to give suggestions and so forth sometime. I used to be on the forums but i stopped after my account got spammed to heck with pm's.

Good luck guys. Your gonna need it. If its what you promised though, you'll kick some ***.

I find all the mods out there except CSS's zombie strike to be dull and repetitive. Your mod had promise, i hope it retains promise...

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[nmrihdev]-Maxx
[nmrihdev]-Maxx

Don't worry we know exactly what we're doing and how we're going to do it ;)

Also, I put up numerous safeguards on the forums. No more PM spam :P

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Kitsunami
Kitsunami

Ah good :P

My email inbox was full of 'you have a new pm' for about 3 pages.

quick question, is the team looking for a writer ? :3

Applying to numerous indies/mod teams for a writing position.

Glad to hear you guys are still going to deliver. Hey, it cant be as boring as L4D was :)

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[nmrihdev]-Maxx
[nmrihdev]-Maxx

Dman757 and myself are doing all of the writing for our "backstory" elements (like the three documents we released earlier) but if we need more, I'll let you know ;)

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azultain1999
azultain1999

i hope just something (infection,[because with infection we have more scary] and gameplay speed because zombie panic source and killing floor is good but a slow slow slow.ZZzzzZ gameplay)

and something different than the other zombie mod (hum gameplay? i don't know,
localized damage maybe) just a original idea

i go in your website for more information (i have not really long time in your website)

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[nmrihdev]-Maxx
[nmrihdev]-Maxx

On our forums there is plenty of information in the "Ask the Team" section.

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azultain1999
azultain1999

thanks for the help guy ;^)

and in your site "about" is important too no? (for the games modes)

We can fight zombie with a hands (i see in the topics [select fire and melee]) it is awesome i hope we can kill zombie with this (looks like kung fu in the land of the dead games)

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[nmrihdev]-Maxx
[nmrihdev]-Maxx

Honestly don't really pay attention to our main page. It is embarrassing to say it but we can't update our homepage content with the exception of news posts because we can't login to it anymore. Get all of the information you need from our forums and from our Valve Developer Wiki:
Developer.valvesoftware.com

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Kitsunami
Kitsunami

Well it was worth a try ;)

Thanks.

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azultain1999
azultain1999

youhou i see in your site "about" they have infection, Dismemberment, and your forum fight with the hands it is paradise for me i hope just we have a choice of skin (in zps it is random, one partie you are boy other partie you are girl, it is not famous)

and for finish looks like much players i say "i can't wait your game"

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bhyssk123
bhyssk123

can't wait

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Nicklan
Nicklan

I remember seeing this mod years ago and thinking that:Meh..this will release in like 4 months or something.Its been so many years of waiting and now its going to be this summer :D.
Can't wait.

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sauerfreak
sauerfreak

Great mapping and audio! Looks quite promising. :]

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