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I'm thinking on making a better ai for the ships...And add more strategic options to the game

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Soon I will add to the mod a better ai and other usefull stuff, in this improvement I will edit the:

trigerhappy of specific ships to specific targets (example: ion cannonfrigates will prefer to target the larger ships than the smaller ones) - Because when I demand them to attack a group they sometimes prefer fighters to corvettes or capitals making them useless...

I think I will improve if I can the capacity of ships, principally fighters, to avoid the rare colisions or the friendly fire that sometimes happen...

And I will rethink the acceleration of various ships....:

The bomber is a powerfull fighter but it should be less maneuverable I think I will change it
I think that the assault frigate should be more maneuverable because the objective of this mod is to turn it to an anti-fighter capital ship...
I think that I will add an optional mod to replace the taidan's heavy corvette to a weak but very durable ion cannon corvette...

And I think I will add more when I think better on it....When i'm over with it I will make a new post summarizing all the changes achieved...

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