Post news RSS Newsletter 07/24

During these last days, we have improved the gameplay correcting some bugs that allowed moving to inaccessible places. In addition, we completed a few more levels and added a time shifting system that will make possible some handling errors for example. We are now working on the accessibility of the next levels. We also worked on some new gameplay ideas (triggers, specials objects & animations) and level design.

Posted by on

Here is the complete list of what we worked on :

- About 3 new levels and some test ones

- New triggers (like buttons or areas)

- Gameplay improvements (mostly bug fixes and time shift)

- A simple save/load system

- Animations (moving platforms, elevators, doors & bridges)

The next things we are planning to do are :

- Again new levels

- A level chronometer with save

- Audio (ambient & fx)

We remind you that we are ready to send a build for those who want to test and give feedback to improve some points.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.