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Sometime this week, (hopefully within the next couple days, provided everything goes smoothly) We'll be releasing v1.1.2. 1.1.2 Will have 2 ways for installing; an Update to 1.1, and a full install which gets rid of older un-used files. (and will in-turn give you a smaller file folder structure). A

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Sometime this week, (hopefully within the next couple days, provided everything goes smoothly) We'll be releasing v1.1.2.

1.1.2 Will have 2 ways for installing; an Update to 1.1, and a full install which gets rid of older un-used files. (and will in-turn give you a smaller file folder structure).

A couple of the features slated for this update are 2 new runes, some map fixes, and weapon changes. One of these runes is somewhat of a suprise; the first person who uses it, can tell everyone all about it!

Additionally, This update will provide a full linux dedicated server installer, for those of you who may wish to run a server.

After the next version:

Following 1.1.2, I will be taking a short break (1-3 days or so) to collect myself, and recharge my brains energy, and then begin on the nitty gritty coding for the team-play features.

Mapping:

We are very picky when it comes to included maps; hd_evil was added solely because there are really only 2 full, proper HHD maps at the moment, but as of 1.1, we are as i said, quite picky when it comes to including maps. Please feel free to keep your custom maps coming, but please don't feel offended if we do not include one of your maps inside the next release! We will still create installers for them (should you need us to) and host them, but hd_shroom and hd_house really bring up the bar in quality of maps. Some people may say looks don't mean much, but frankly; they really do, especially in something like this

As always, Have fun, and stay tuned for more updates!

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