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As I want to keep you informed, here some new news. I worked a lot in the last time (scripts + map) cause Guard can't map at the moment. I'm really trying my best on both things and I really want to release - but I can't. People keep asking me when I would release but I can't say it sorry. I can guess around 1-4 weeks. Its a huge time or maybe a short period - but I don't want to guarantee things which won't happen.....

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General blabla
As I want to keep you informed, here some new news.I worked a lot in the last time (scripts + map) cause Guard can't map at the moment.I'm really trying my best on both things and I really want to release - but I can't.People keep asking me when I would release but I can't say it sorry. I can guess around 1-4 weeks.Its a huge time or maybe a short period - but I don't want to guarantee things which won't happen.

At all, I need my time and I really have to focus on what I am doing cause I want to develop something new, something special and maybe something kinda like a step in the mod developing? Yes, big words in the hope of them getting 100% truth.

Script News
Anyway, first of the scripting part.
I rewrote the cannibalism script, safe zone script & day/night cycle.
The shadow gets now rebuild at every special lightning change on the map which removes a lot of bugs.
Secondly, I implanted WSE. It's giving me a lot of new features with which I can work into stuff which I couldn't do lagfree without it.
At third, I'm implanting fire arrows. Basic ones are in but I want to extend them and get 100% out of them through WSE.
Fourth, an extened admin command system - teleport players, give players classes and a lot more!
Fifth, server whitelisting (nothing for players).
Sixth, I' working right now on a lag-free anti-combatlogging script.
Seventh, Camp fires...... new sitting ... battle horn ... rewritten decap system ... rewritten siege towers ... weather system now finished ... planning on weather perks (delete open fires if it rains?) ... working on surrendering system .... and much more.
As you see, I'm not dead and the developing goes straight ahead.

Map News
For the map I was thinking a lot of time what I could write. Well at first I hope that you will like it - more I don't want to say. We also search experienced mappers for feature maps - if you are interested contact us.Sneak peak of the map:
Castle Black

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