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Dev update: I've been tying together loose ends, collecting yarn, leaving a trail of breadcrumbs, and avoiding minotaurs.

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After some design work, the tier 3 art style is finally coming together, and it informs the tier 1 and tier 2 styles in a way that makes me want to go back and re-visit them.

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Stone and tile are fun materials to model and texture. I hope they'll be fun to acquire, process and utilize in-game, as well, because these high-tier structures require quite a bit of raw materials, not all of it easy to come by.

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