Previously, our weapons all used the same gunshot sound (the pistol's gunshot sound). This created a bland experience with the guns. Now, we've added new sounds for all of the guns, giving each a unique personality. The assault rifle now sounds like an assault rifle, and the sniper rifle also sounds like a sniper rifle.
The next key part to weapons we've added is idle weapon bobbing and a slight when a player turns. This creates an authentic real-life experience and makes the game much more dynamic.