Post news RSS New Update Another useful update, adds a new playable unit, two new decorational units, a new building and some data-edits that make the gameplay even more interesting. Posted by Ivacula on Oct 5th, 2013 -new unit: A ranged, axe-throwing vampiric knight replaces the cavalry archer for the Bathory Clan. Slightly stronger than a regular mounted archer and causing damage in a radius, but unfortunately, due to some incomprehensive bug does not damage buildings. -new building: The Transsylvanian peasants have an own unique wonder now. A hide-out/fortress that was originally intended to shelter people and shoot arrows, unfortunately that didn't work, because this piece of data-edit crashes the game, but still nice to look at. -new graphics: The forest-spirit, Leshy, which torments your villagers comes with a new look, distinguishable from the Viking Berserk. The Witchhunter is less stiff when standing (the torch-flame moves a bit) and in regicide the Vrkolak have a new appearance for their king (and a different name). -new data edits: To keep up with the other strongly over-powered fractions, the Transsylvanians and Vrkolak have received some new extra bonus. The Transsylvanians can shelter villagers in churches, which then shoot arrows and their spearmen cost 50% less. The Vrkolak pay 50% less for villagers and their female nature spirits (Samodiva) have +1 range, as to compensate for the otherwise poor quality of ranged units. Overall female spirits now have an attack-bonus against siege weapons and those of the Dracul Clan (Iele) have the strongest attack.