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Come check out what's new in SAVAGE: The Shard of Gosen, and help it get into the top 100 on IndieDB by voting!

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The game certainly has changed over the past 6 months - it feels like an entirely new experience. I have added SO MUCH new content to this thing that I'll go easy on the bullet point-y stuff and let these images do the talking:

Some of what's NEW in the game since the last update:
+ New areas and tilesets!
+ New enemies (wild boars, revamped battlecat, flesh eating crows, raptors, a HOST of Argeshii soldiers and warriors, with procedurally generated gear and behavior)!
+ NPCs!
+ New armor sets!
+ A lot more I can't remember!
+ Blood and gore (yay)!

In addition to all that, I'm FINALLY at a code complete stage in the project - I am now fully entrenched in creating the critical path of the game and churning out the extra content needed to create a complete gaming experience.

I'll be releasing a final handful of alphas/demos in the coming weeks and months, so STAY TUNED!

xoxo, Matt


Looking amazing!

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toborprime Author

Thanks very much! :]

Reply Good karma+1 vote

Yes, smoother than I was imagining. Thanks for screens.

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toborprime Author

My pleasure! :D

Reply Good karma+1 vote
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