Post news RSS Short video for my Fallout-inspired project

Yes, I'm still tinkering with this project after all these years.

Posted by on

Except for a stray item bitmap here and there, the engine now relies completely on original environment and actor graphics. Terrain and pathfinding have been improved, combat has been reverted to turn-based, renderer properly sorts large isometric objects. I am trying to stabilize basic gameplay systems before I get a job, so I can build the world in my spare time, piece by piece, without having to go deep into the code again.

And no, this isn't a Fallout remake. Yes, it is inspired by Fallout. However, my drive toward this project has not been based on Fallout's exact world, but rather on its gameplay and design principles, which were completely ignored in Fallout 3 and up.

ApornasPlanet - - 4,129 comments


Reply Good karma Bad karma+2 votes
Omegakill - - 367 comments

It's been a very long time since you've posted on here, I had forgotten about this to be honest but it's nice to see it spring back into life.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.