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Alpha 8 Released. Changes since alpha 7: * Temporal aliasing fixed so framerates above 60fps do look smoother. * Joystick support * New adverts and textures on space stations * Some system generation fixes * Red giant stars * New ships * Model viewer lets you change model by hitting escape * New ship definition syntax * Commodity icons * Cleaned up the

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Alpha 8 Released.

Pioneerspacesim.net

Changes since alpha 7:

* Temporal aliasing fixed so framerates above 60fps do look smoother.
* Joystick support
* New adverts and textures on space stations
* Some system generation fixes
* Red giant stars
* New ships
* Model viewer lets you change model by hitting escape
* New ship definition syntax (Pioneerspacesim.net)
* Commodity icons
* Cleaned up the ship control panel and HUD
* HUD rendering when HDR lighting enabled should be fixed (untested).
* Fixed crash bug (often seen when fighting police)
* Fixed thruster rendering (depth sort)

A big thank you to all the people who have contributed to this release!

Alpha 8.1:

* Luomu's Changes to allow selecting Nav targets from the System-Info view. No more aimlessly spinning round trying to find your target on entry to a new system :)
* Gave Lanner more thrust, it only had around 1.1 G empty.
* Viper more thrust, had same engines as Talon I assumed this was a mistake. As there is a weight difference of about 8-1 between them.
* Slowed Talon a little, it is still 60+G (down from 90)
* Changed Constrictor .lua so that the game reads the information correctly.
* Updated Icons by Jamie Grant.
* New ship Imperial Explorer.

Alpha 8.1 Pioneerspacesim.net

Comments
Piuneer
Piuneer

Am I the only one excited about this? This is ******* great stuff! Good enough to rival the likes of Infinity:QFE

Reply Good karma Bad karma+2 votes
Akalonor
Akalonor

Ive never played it but am DLing now.

Reply Good karma Bad karma+1 vote
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