Post news Report RSS New Location: Dead river

The Dead River is located near the Dead City, and in order to get into the MG you first need to cross this location, and it is fraught with a lot of mysteries, for example, a underground monolith extracts blue ore from which it is most likely made.

Posted by on

The Dead River is located near the Dead City, and in order to get into the MG you first need to cross this location, and it is fraught with a lot of mysteries, for example, a underground monolith extracts blue ore from which it is most likely made.

xrEngine 2019 07 28 01 55 54 526

xrEngine 2019 07 28 02 12 42 083

xrEngine 2019 07 28 02 15 33 459

xrEngine 2019 07 28 02 17 45 592

xrEngine 2019 07 28 02 18 35 703

xrEngine 2019 07 28 02 35 56 058

xrEngine 2019 07 28 02 29 50 827

xrEngine 2019 07 28 02 54 01 930

xrEngine 2019 07 28 03 01 31 649

xrEngine 2019 07 28 03 16 42 948

Post comment Comments
Guest
Guest - - 689,324 comments

Amazing!!!

Reply Good karma Bad karma+3 votes
czf348
czf348 - - 80 comments

are you guys using Hands/Arms project?

Reply Good karma Bad karma+2 votes
Nicopathe
Nicopathe - - 129 comments

Wow, this look great !

Reply Good karma Bad karma+2 votes
zilvinaspredkus
zilvinaspredkus - - 241 comments

Good luck with the project, finally some new maps to discover :)

Reply Good karma Bad karma+2 votes
Guest
Guest - - 689,324 comments

The logo in top right corner says Call of Chernobyl but below title it saus S.T.A.L.K.E.R.: Call of Pripyat mod.

What is the good one?

Reply Good karma Bad karma-2 votes
DannB
DannB - - 39 comments

Good Luck

Reply Good karma Bad karma+1 vote
carlkuwait
carlkuwait - - 359 comments

Persistent CTD going to Jupiter.
[11:26:01.874] [LUA] Multiple objects trying to use same story_id jup_b16_oasis_artifact
UNHANDLED EXCEPTION

Reply Good karma Bad karma+1 vote
carlkuwait
carlkuwait - - 359 comments

I fixed the persistent crashes at transitions, for now at least. Switch distance changed from 2000 to 300 in alife, updates from 20 to 1, added line enable_offline_combat = false to axr options. The issue I was seeing in crash dumps was too many dropped items from offline combat child can not find parent and 2000 meters radius of ai trying to spawn all at the same time. Going to Jupiter the game was going BOOM even on DX8 potato. I am in Jupiter for the first time ever now. Anyone know how to change just Jupiter combat and spawns instead of the entire world environment?

Reply Good karma Bad karma+1 vote
carlkuwait
carlkuwait - - 359 comments

Also all the crash logs I have looked at say around 8gb memory in use. I have fps and memory displayed while playing. It will crash while running smooth at 60fps and around 8gb showing. Is there a way to let it use 16gb?

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: