Post news RSS New improvements on the demo

After hearing the feedbacks of the players, I've been doing some changes to the demo in order to improve it.

Posted by on

The demo has got a little success, especially since the web version. Thanks to all the people who tried it and gave me some feedbacks, especially on Newgrounds were the game had a really good start!

After listing all the pertinent comments on the game, I've been doing all the small changes that I could do pretty quickly on the demo. I hope you will like it, because I probably won't touch to the game for 2-3 weeks. Indeed, being a student implies school project ... and I've to finish this school project for the beginning of February (yes, it's a game too!).

Here's the changes I've made on the demo:

  • The stamnia cost of the attack and objects has been balanced
  • Jumping no longer cost stamina
  • Enemies now have a knock back went they are hit
  • Green enemies now move between 2 attacks
  • Red enemies has a little less health
  • There is a new background music
  • There are a lot of new sounds
  • Shadows now stay under the character and enemies for a better plateforming experience
  • The mapping of the inputs has been changed for the web version

Download it here:

Cloud Of Souls [Demo v0.2]

Play directly on your browser here:

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.