Greetings! In the past week or so a lot has changed in Zombie Grinder! Tim's been busy adding dynamic map layouts, destructible environments, and some super sweet splatter effects when shooting zombies! He also added coins! What are coins, you ask? They are small pressed pieces of precious metal! They will also be used to purchase in-game items in an upcoming patch! Speaking of patches, what's available in this trailer will be going live within the next few days if all goes right! You may have noticed a small hiccup when playing, and then your account being wiped (sorry...).
Tim has also implemented a code system for unlocking exclusive hats! This is for the generous people who donated to our 8-bit funding campaign, and of course for limited-time events in the future :D! I've personally been spriting hats. There are now 12 or so hats and hairstyles, as well as 4 miscellaneous items which will be live with this patch. Not as many as I'd hoped for, but I've been busy, jeez! Here is the gameplay video!
I really wish youtube wouldn't butcher quality of uploaded videos, but what are you gonna do?
Please enjoy the video, like, comment, etc! Tim and I are still looking for user-created content to pack with the game! If you've created a map you think is fun, please post it on our forums! We're both curious to see what people are up to with the SDK! :) That's all for now (I think... I feel like I left something out...) Oh well!
Love,
Jordan!
I just love it! Can't wait for a new version to come out <3 Great job guys.
Wait, 8-bit funding who? Why was I not informed of this?
Also: Linux version?
Info was posted a while back :3.
Linux version asap. Sorry, I've been dragging my *** a bit on that, will get it built for the next version :).
Gah, that's what I get for only rarely vising indiedb. Seems like it's over? Any way to still donate?
Checkout TwinDrills.com, I added a donation button at the bottom if you want to use it :).
Very cool, cant wait.
Keep it up guys,