Post news Report RSS New forums and code help - at last!

A ton of new features have just rolled out on Mod DB including new forums, the ability to embed code & plenty more. A must read.

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After a few weeks work, the brand spanking new Mod DB forums have just been rolled out along with plenty of other changes which should benefit many of the sites visitors. Here is a quick rundown of the new forum features:

  • New categories. We have opened a number of new forums covering coding, modelling, mapping, 2d art etc - so you can discuss detailed development stuff and show off your work
  • In-place searching. Don't jump back and forth finding threads and posts. The Mod DB forums allow you to search where you are and what you want
  • Favorites. In a few weeks Mod DB forums will be available to all mod teams, games, groups and more for them to include in their profiles and their own site should they wish. Best of all you can favorite the boards which interest you and quickly access them when browsing any forum on the site
  • Track threads read. Mod DB now lets you know exactly which threads you have and haven't read, how many new posts their are and takes you straight to them.
  • WYSIWYG editor. You can now quickly format your posts, adding quotes, the all new spoiler tag, code, images and videos (from your Mod DB galleries) and tons more quickly and easily
  • AJAX features. Edit your post without leaving the page, preview your post - everything is quick and AJAXified
  • New design. It's simple, its easy, its hot
New Mod DB forums

There is plenty more to come, but the key change which we hope will make a massive difference on this site as we focus more on assisting mod teams with the development process, is the introduction of the new [-code-] tag, which supports 39 programming languages from html and c++ right through to unrealscript. I have included an unrealscript demo below:

//=============================================================================
// TriggerLight.
// A lightsource which can be triggered on or off.
//=============================================================================
class TriggerLight expands Light;
 
//-----------------------------------------------------------------------------
// Variables.
 
var() float ChangeTime; // Time light takes to change from on to off.
var() bool bInitiallyOn; // Whether it's initially on.
var() bool bDelayFullOn; // Delay then go full-on.
 
var ELightType InitialType; // Initial type of light.
var float InitialBrightness; // Initial brightness.
var float Alpha, Direction;
var actor Trigger;
 
//-----------------------------------------------------------------------------
// Engine functions.
 
// Called at start of gameplay.
function BeginPlay()
{
	// Remember initial light type and set new one.
	Disable( 'Tick' );
	InitialType = LightType;
	InitialBrightness = LightBrightness;
	if( bInitiallyOn )
	{
		Alpha = 1.0;
		Direction = 1.0;
	}
	else
	{
		LightType = LT_None;
		Alpha = 0.0;
		Direction = -1.0;
	}
}

We hope the introduction of the code tag leads to far more detailed tutorials and coding development on the site, as you can guarantee it will be highlighted, indented and easy to read. So if you were thinking of adding a tutorial, nows the time.

Post comment Comments
eightDash
eightDash - - 137 comments

Looks pretty god. Was there always forums?

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INtense! Author
INtense! - - 4,100 comments

There have always been forums, but until now we were running super-old legacy code which new members could not access. The forums are now open to everyone and *hopefully* much improved when it comes to development discussion and support

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Dejiko
Dejiko - - 269 comments

does this new support for the code tag mean you could add music to your mod's page? or will that feature be blocked?

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INtense! Author
INtense! - - 4,100 comments

You can embed flash so you are able to add music and anything you want to your profile provided it is within the sites terms of use. Auto-playing music is discouraged and maybe disabled however if it frustrates the sites visitors

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elvenfury
elvenfury - - 213 comments

how can we do it? (post music embedded)

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INtense! Author
INtense! - - 4,100 comments

You can upload music to your profiles video gallery, it supports music and movies. You can then copy the embed code and paste it in text areas which have the "youtube button".

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Malvado_Zombie[X]
Malvado_Zombie[X] - - 213 comments

That is good. :) Thanks INtense!

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DJ-Ready
DJ-Ready - - 456 comments

why is the left border of the code quote green?
I looks good the way it is but its just a totally different color compared to the whole site theme

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INtense! Author
INtense! - - 4,100 comments

I went for a design similar too: Code.google.com

Just made it green to stand out really

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Domipheus
Domipheus - - 85 comments

Great work guys, one thing ive noticed is that the editor has been integrated into the mod page update page as well, but the HTML edit pane seems to remove many tags, for instance the table ones. I'm scared to update my mods description in case I loose the tables I added in to give columns: I.e Moddb.com

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INtense! Author
INtense! - - 4,100 comments

Wow your mods profile looks awesome. Unfortunately you are correct - most tags excluding P, SPAN, BOLD etc will be stripped out. I made this change because too often people were copying-pasting content and seriously messing things up.

I'm thinking about ways around this but don't know of any solution. You can always use styled P tags to achieve the same effect.

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Domipheus
Domipheus - - 85 comments

Aha, yes I can use the style attributes on paragraphs. Excellent idea, thanks again!

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Ennui
Ennui - - 420 comments

Sweet, new forums. Good work fellas :)

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elvenfury
elvenfury - - 213 comments

forums are nice :).

Also i uploaded my music to my videos now what do i do (sorry for being so noobish with website :(.)

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INtense! Author
INtense! - - 4,100 comments

See the embed code on the right hand menu? Copy that embed code and add it where you want your music by clicking the YOUTUBE button in some textareas. The forums, profile descriptions and other fields support this HTML, comments don't.

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elvenfury
elvenfury - - 213 comments

ok thanks alot :).

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kinesis916
kinesis916 - - 739 comments

Well I my have to have a gander in these here forums. I never really bothered with the old ones.

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MrTambourineMan
MrTambourineMan - - 717 comments

Finally, forums seemed to be a bit dead after the introduction of v.4

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HK-48
HK-48 - - 8 comments

They still seem dead to me, what do you guyz think?

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INtense! Author
INtense! - - 4,100 comments

Yeah they slowed down bigtime because the v3 forums only worked for old members. The new forums work for everyone so hopefully many new members start participating and posting.

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Docm30
Docm30 - - 775 comments

I like the idea of new forums, but why do they only take up half of the screen? Not to mention the white/bright red colours hurt to look at (and I mean that literally).

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