Ever since the beginning of the visual production of PBS I've been trying to keep things simple while making them look nice at the same time. For me, this has been quite a challenge, since I'm not used to design symbols/buttons/signs. I'm more of a character-drawing guy.
Nevertheless, I did my best and I think we managed to get a decent result. You can check it on the video below:
Here you have some screenshots too:
Stay tuned, for there will be more checker designs as we're now coding the Advanced Mode of PBS, which will feature around 5 completely new checkers plus the possibility to choose which units you want to use on the battleboard. Each player will be given a certain amount of points which he will spend on units (each unit costing a different amount, depending on its function on the field).
Also, turns will have a time cap, so you'll have to think quickly and make your moves. Anyway, that's all for now!