Post news RSS Nearing Release

SuperDuper Quake 2.0 is nearing a bug-free enough state to be released. Every monster from Duke Nukem 3D has been converted except the shark, slimer, and turret. WOOOOOOO FRICKIN' HOOOOOOOO!

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Yeah I'm Excited

changelog
20090320

ADDED PER-KR'S ARMOR AS A POWERUP. LASTS 40 SECS, 800 HEALTH, 200 ARMOR, USES NO AMMO. RANDOMLY REPLACES P OF P
ADDED GO KART TO SUPER NAILGUN WEAPONS. RAMS AND SHOOTS NAILS. RAMMING SPEED DEPENDS ON HEALTH
ADDED CHAINSAW TO AXE WEAPONS
ADDED BATTLELORD: CLASS 5
ADDED DUKE SUPER CLONE AND DUKE SUPER CLONE WITH JETPACK: CLASS 5
ADDED DUKE SUPER CLONE HELPER BOT. POWERUP MUST BE PLACED MANUALLY IN MAPS. GO TO THE TOP OF BONDO64 TO TRY IT OUT
ADDED BONDO64
ADDED BONDO65
ADDED JETPACK DUKE MONSTER: CLASS 2
ADDED LIGHTNING BOLTS TO JESUS WEAPONS
ADDED DUKE SHOTGUN TO SUPER SHOTGUN WEAPONS
ADDED FREEZE MISSILE. REPLACES DRUNK MISSILE
ADDED ICE BALROG MONSTER: CLASS 4. IMMUNE TO FREEZE WEAPONS
ADDED LO WANG SOUNDS/SKIN. SKIN NO 5
ADDED NEW ELMO SOUNDS. SKIN NO 2
ADDED ASH SOUNDS. SKIN NO 4
ADDED GO KART MODE: ADD 512 TO COOP OR DEATHMATCH CVAR
ADDED JESUS MODE: ADD 1024 TO COOP OR DEATHMATCH CVAR
ADDED 200 MONSTER MODE: ADD 2048 TO COOP CVAR. THIS REPLACES MAP SPECIFIC 200 MONSTER MODE
ADDED LIGHTSABER
ADDED FAT COMMANDER
ADDED TWO VERSIONS OF ALIEN DRONE: FOUR VERSIONS NOW WITH FOUR SKINS: BROWN CLASS 1 THROUGH BLUE DOUBLE STRONG CLASS 3
ADDED CODE TO KEEP FRIKBOTS FROM NUKING PLAYERS IN COOP/TEAMPLAY
ADDED CORRECT GIB VELOCITIES
NEW EXPLOSIONS FOR FBOMBS (24 BIT TEXTURES ONLY)
NEW FBOMB VIEWMODEL
NEW DEVASTATOR VIEWMODEL
NEW DEVASTATOR PICKUP MODEL
REMOVED DEBUG MODE
REMOVED DRONES SPAWNING FROM QUEEN. THEY NOW SPAWN LIKE ANY OTHER MONSTER
REVERTED TO OLD ROBOT HELPER AI. PLAYER CAN NOW HAVE MULTIPLE ROBOT HELPERS
ROBOT HELPER AND ROBOT MONSTER NOW HAVE BOTH MACHINE GUN AND ROCKET ATTACKS
INCREASED COST OF PERIMETER DEFENSE TO 50 ROCKETS
INCREASED RUN SPEED OF HULK
FIXED MELEE SHAMBLER OBIT
FIXED CLASS 5 MONSTERS NOT SPAWNING IN 200 MONSTER MAPS
FIXED SKIN ON OVERLORD MUZZLE FLASH
FIXED THE LIZARD CAPTAIN'S JUMP AND FIRE ATTACKS
FIXED CURRENTAMMO FOR THE SUPERDUPER NAILGUN
NORMALIZED HULK SOUNDS
INCREASED DAMAGE OF TWIN ANTIMATTER GUN/DESTRUCTO GUN
DECREASED SIZE OF SUPERDUPER BLAZE AND JESUS FLAME
INCREASED ATTACK RATE OF TWIN SHOTGUN AND TWIN SUPER SHOTGUN
INCREASED DAMAGE OF MMAW
INCREASED ATTACK RATE OF BUZZSAW
DECREASED RUN/FLY SPEED OF PREDATOR TROOPER
ENABLED RELOCATE DUKE HELPER. TELEPORTS LAST DUKE HELPER ACTIVATED TO YOUR LOCATION
UPDATED WEAPON_RANGE IN BOTFIGHT.QC FOR NEW WEAPONS

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