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One of the most important ingredients of a good game is to make it accessible to a large audience of people. Using English as the base language for Blade of Agony was already a step towards this, but before starting with the development of the third and final chapter of our project, we thought about making it available in other languages as well - common languages for people who aren't native English speakers, or who have problems with enjoying a game written in a different language - other than

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One of the most important ingredients of a good game is to make it accessible to a large audience of people. Using English as the base language for Blade of Agony was already a step towards this, but before starting with the development of the third and final chapter of our project, we thought about making it available in other languages as well - common languages for people who aren't native English speakers, or who have problems with enjoying a game written in a different language - other than their mother tongue.

The developers behind the game can be considered a potpourri of nations, from countries all over the world, so why not use this to our advantage? Said and done. The final version of Blade of Agony will be translated into over 10* different languages, including German, Italian, Russian, French, Spanish and many more. Our team and numerous volunteers spent months manually translating every single sentence, every single word into the appropriate target language, giving the opportunity to almost everyone who wants to enjoy the game in their native language. Viel Spaß damit!

*a few languages aren't completely finished yet. If you want to help us, check our Google Spreadsheet and drop us a line!

Comments
KrystalSharky
KrystalSharky

GĂ©nial ;)

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MoodMarine
MoodMarine

Feiner Zug

Reply Good karma Bad karma+1 vote
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