The implementation of motion capture animation is no easy task, but we feel that the overall quality of the final release will worth more than just the time and capital invested in the animation process.
Wtih this decision we take a step closer to the AAA titles and aim as high as it gets.
Check out this preview we have from the studio in California:
More on the subject on our official page at www.stormunited.com..
I'm taking this opportunity to tell you that early members of our community have the chance to shape the game and contribute to the development. We value you time and opinon therefore each great sugesstion is rewarded in various ways. More on the Forum Boards.