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I'm continuing to work with Beta 2, getting everything balanced and making sure all the features I think are necessary are in and working properly. The latest addition is the relationship between Sniping, Force Sight, and Saber Defense. Now, you can dogde sniper fire with Force Sight, but whether or

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I'm continuing to work with Beta 2, getting everything balanced and making sure all the features I think are necessary are in and working properly.

The latest addition is the relationship between Sniping, Force Sight, and Saber Defense. Now, you can dogde sniper fire with Force Sight, but whether or not you succeed is linked to the CSC. You'll have to face the sniper now to trigger a dodge. Level 1 sight will allow you about a 5-degree radius around your crosshair, Level 2 about 10-degrees, and Level 3 about 45-degrees. If you fail to dodge, but have level 3 saber defense, then you can still block the shot with your saber if the sniper is within a 45-degree arc from your crosshair.

How does this differ from 1.04? In 1.04, you could block or dodge any shot that was in a front-facing 180-degree arc as long as you had either level 3 sight or level 3 saber defense. That made sniper rifles very ineffective in team games, since someone almost always had one of these power levels.

My next task is the relationship between Mind Trick and Force Sight. I'll update here when I'm done.

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