Hello dearest Indie-folk !
Originally I wanted to record a long gameplay video for you, but I didnt found the time to improve the game towards it. Maybe next week !
Also its the last chance to support me by pre-ordering Cropling on IndieGoGo. (look at the perks, right hand side). : www.igg.me/at/Cropling
Maybe you always wanted to occur in a role-playing-game or action adventure, or want to suprise a friend with an animated character model that serves as villager in Cropling, which looks like him !
Please consider to support me, its no one-way road ! You get alot for it, and it helps me and Cropling so much. It doesnt even have to reach its goal, but every donation will add greatly to Cropling !
Even sharing the IndieGoGo link on Facebook or twitter would rock !
Please tell your friends !
But enough of this, please enjoy the following mood composition !:
Thank you very much for watching, I'm looking forward to read your comments !
My instinct was one more right. You are truly very talented. And all of this was made by only one guy or should I say one-man army :)
I love you. :p
But you still sucks in PR :P
Hell yeah!
Best part of the video 0:30
I can see crops, don't know what it is exactly but there are crops :D
(maybe lettuce and red cabbage ?)
Amazing, great job!
Edit:
Uhhh and the light-change. Feels like I want to
get out my tent and guitar and just sit there and stare at the fireflys :P
Thank you Dodez !
From bottom to top:
cabbage turnip/kohlrabi, lettuce (*clap clap*), and tomatoes !
Wow, it looks great!
i can not wait to try it TT_TT this looks so interesting
Animation is so nice, great work! :)
Your comments are very nice and inspiring but I think it would be appreciated even more if any financial support went with it :)
Come on people - there is no much time left !!! Visit his Indiegogo page.
I don't know, I think you're getting your hopes up. It looks good and all, so I think you should crack down even harder on making it perfect. I would also suggest doing a closed test. JUST TO BE SURE! 'Cause, you know, you never know what might be hiding!!
I'd hate to see a game like this have a buggy release. It wouldn't be good for it.
Keep this in mind, good styled-graphics are only the second-most important thing. The first is Functionality and Mechanics.
And the third is replay-ability.
I agree !
I will to jump right into gameplay programming after my campaign!
For the closet test: I aim to relase a closed beta. still searching for some victims(testers).
But yes, mechanics are most important, agreed.
Thanks for your advise Templar !