Post news RSS Monstrum v.0.8.2 Now Live

New patch for survival horror labyrinth Monstrum arrives on deck.

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Hi folks! We've just pushed out a bug fix patch for Monstrum on Steam. Here's the changelog for more info. If you've not grabbed Monstrum yet, then jump over here.

For those of you who have bought the game via Humble, it should hopefully go live soon!


Change Log v0.8.2


  • Improvements to monsters getting stuck in weird places
  • Fixed monster failing to hit player when close
  • Hunter spawning algorithm improved
  • Brute and hunter should spawn more evenly
  • Removed access to the bow of the ship, as it was causing monster issues. Will come back in future update


  • Improved RAM usage


  • Improved camera clipping with player's body
  • Improvements to player getting stuck under beds
  • Fixed falling sound when going down stairs
  • Improved blood effects
  • Welder hand pose fixed when picking it up more than once


  • Steam vents should be less common
  • Added death animation to steam vent, falling and fire
  • Steam death immunity whilst turning the associated valve


  • Added loading progress indicator after the splash screen
  • Fixed controls menu disappearing when leaving an unassigned key
  • Prompt for throwing appears when trying to pick up an item when inventory is full
  • Prompt for standing up should appear when thrown out of a locker
  • Changed main menu fading behaviour

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