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Update on Monstropolis as it is now, a small playable version is now available.

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I have finally got most of the core components in game now with each arm now able to Grab, Smash and throw.

There is still much to do with origin & margins on the sprites, animations, and working on the level progression. The arms are still not to my liking and that's something that needs attention, but i reckon i can leave that until i have the other stuff in place.

The project does now have a playable version, although there will be some bugs still, you will now get an idea of how it will plays.

Thanks everyone.

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