Post news RSS Moddy Boy is ready to be published!

Hello everyone, our previous project has evolved into Moddy Boy, with a new name and a great optimization of the gameplay! The game is now ready for publication, and we are only finishing the last details to prepare the release on Steam. Our journey will start soon!

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Moddy Boy

Hello everyone,

a previous project has evolved into Moddy Boy, with a new name and a great optimization of the gameplay! The game is now ready for publication, and we are only finishing the last details to prepare the release on Steam. Our journey will start soon!

It has been a long journey that lasted almost two years, but in the end we succeeded ... our game is ready to be published!

We have spent the last few months optimizing gameplay, fixing bugs and improving game performance.
it has been a long job but now we are proud of what we have done and we can’t wait to publish the game on Steam in the coming months!

We also had to give a new name to this project because of commercial problems, so now a new adventure begins for us.

Moddy Boy is an action/platform game with procedural levels generation, great storytelling, VOXEL TERRAIN MODELING and resources extraction. The little robot warrior will fight against the mad machines, and the awesome natural worlds of the game will be full of platforms, pitfalls and mechanical elements.

The small robot warrior will be able to save the world?

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Story
It is the year 2100, and a dangerous criminal has infected through a virus the military computer systems around the world.
This virus was created to sabotage military systems and to launch nuclear warheads to the world's major cities, then humanity is in danger!
To resolve this crisis, it was created an anti-virus, Moddy Boy, which has the task of identifying and disabling infected groups of memory of various military systems.
The small robot anti-virus will be able to save the humanity?

Best features
- Procedural levels
All levels are procedurally generated!
- Awesome environment
The graphics have a cartoon appearance with natural components mixed with mechanical elements.
- Object collecting and farming
It will be possible to collect items and put them in the backpack of our hero, and then transport them to their destination.
- Multiple campaigns
The game is divided into three main campaigns in addition to an endless unlockable campaign.
Each campaign represents a type of system to be deactivated!
- Steam-ready
The game is designed to be seamlessly integrated with all Steam functions (Stats, Achievements, Leaderboards).
- Great and full storytelling
The complete story of the game is divided into chapters and fragments, and will be completely told during the main campaigns!
- And many many more...
Follow us!

Moddy Boy - ...sometimes the grass is very bright!

Additional features
- procedural voxel terrains
- terrain modeling, voxel creation and destruction
- procedural vegetation
- procedural trees
- procedural fluids (water and toxic fluids)
- enclosures for generators to improvegameplay
- optimized gameplay with selective deactivations
- resources extraction (Vigor points from vegetation!)

Moddy Boy gameplay!

Moddy Boy gameplay!

Moddy Boy - ...sometimes the grass is very bright!

Moddy Boy gameplay!

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