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Question of the Day: How was the Edain Mod born?

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Mod of the Year - Question of the Day


Greetings, companions of Edain!


Mod of the Year 2016


The first round of the votings for the Mod of the Year 2016 on Moddb ended and thanks to your support, the Edain Mod reached for the seventh time the Top 100!
This is again a very big achievement and a great honor, so we would like to thank the entire community for this support! This would not have been possible without your votes and we are really proud to have so much fans around here. Of course, we will continue to do our best so that you can experience a truly great Middle-earth feeling in Battle for Middle Earth.

Now the second round of the Mod of the Year 2016 begins and we need again your votes for the Top 10! You have to select the Edain Mod from the list of the Top 100 and then click on "Vote". So that your voice counts as much as possible, we ask you to register an account on Moddb or to use your existing account before your voting. Even if we can't reach the Top 10 anymore as we have won last year, we still can get a honourable mention.

You come across to the list of the Top 100 with the following button:

User Posted Image




Question of the Day

As a special thank you for all of you, we will daily answer one question of the community for the rest of the election phase. You are allowed to ask any question concerning Edain, as long as it does not involve any plans or contents of future versions. We know that this is quite a restriction, but we don't want to spoil you or ruin the suprise at all. Nonetheless, we are sure that you will be able to ask many interesting question.
At the end of each day we will give you a detailed answer to the question that is most upvoted by the community. Please consider that we need some time to answer the questions, so post your questions until 21:00 GMT (Greenwich Mean Time).


Question of the Day 1

How many makers is in your team?

The Edain Team consists of 11 members:

Ealendril
Ealendril is the leader of the Edain Team.
He is the Coder of Edain and also does models, graphhics, skins and animations. Also there is hardly anything Ealendril isn't able to do.

Lord of Mordor
Lord of Mordor is the one in charge of balance. He does the final descisions after discussing with the rest of the Team and the Balance Testers.
Also Lord of Mordor takes a main part in the development of new concepts.

Symbite
Symbite is the Website Administrator of Modding Union.

Gnomi
Gnomi is a mapper. Also he fixes Map bugs and adjusted most of the Maps for 4.0.

Turin Turumbar
Turin created and maintains the Edain Launcher (or Installer or Switcher).

Reshef
Reshef works on the AI and global Map scripts. He is also a mapper.

Thorongil03
Thorongil is a modeller and animator. Most of all the new animations in the game are done by him.

FG15
FG15 is a mapper, but does mainly mission maps. He is also in charge of the English version and helps coding.

RadagastTheMusical
RadagastTheMusical is a modeller and graphicer.

Prinz von Dol Amroth
Prinz von Dol Amroth is the video creator and created the Edain Searcher. Also, he helps with coding and with the apts.

Trapper
Trapper is a mapper. Also he fixes map bugs and reworks maps.


Furthermore, there are former members of the Edain Team, of which Adamin should definitely should be mentioned, as he also worked on 4.0 as a graphicer and modeller, but due to inactivity he is only an honourable member at the moment.

Apart from the Edain Team itself, there are also many supporters and helpers.
Translators: Nightmaster and Martin
Apt-Editor: Gwanw
And of course the whole Team of Beta and Balance Testers.

Question of the Day 2

How was the Edain Mod born?

As this question is far too big and complex for answering it in a single day and in particular in a few hours, we will do a full update on it some days later.

Instead we will give you an update today.


Please leave your questions for Thursday as a comment below. Please repost your questions from other days, such that a new election can start.

Your Edain Team

Comments
Starwarsfan8
Starwarsfan8

Greetings Edain team,

This is my main question of the day. What RTS's played the biggest inspiration in how you designed the Edain mod in terms of gameplay? (Not counting BFME 1 and 2.)

Best of luck with the mod.

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zhouhaiyang4000
zhouhaiyang4000

what about the plan of the misty mountains?

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FG15 Author
FG15

They will be released, when they are done.

Reply Good karma+1 vote
JerryTheSloth
JerryTheSloth

Are they coming along nicely? :)

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hoho96
hoho96

what was the most weird bug/WTF-situation that happened during development?

and keeping with the spirit of Star Wars this winter: what middle earth character do think would fit in the Star Wars galaxy? I'd say Gimli :P

#ROBOT_UNICORNS

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Guest
Guest

If the team could put one thing in the mod that would be in it already, but can't due to technical limitations/ the games engine not

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Hamanathnath
Hamanathnath

Sorry, didn't realize I wasn't signed in. Don't know how to delete a comment once it is posted so i'm gonna repost it here:

If the team could put one thing in the mod that would be in it already, but can't due to technical limitations/ the game's engine not being able to handle it, what would it be?

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Sr_Dark
Sr_Dark

FG15 I know you are a mapper, specially for the missions so...

Any plans on bringing some of the oldies back or creating new ones anytime soon?
Like the white council one, or the one where you get to choose a team of OP heroes, or ''Ealendril fun'' where you could get the overlord and kill stuff.

My biggest hope is a new BOTFA one where you get to fight Goblins so we can get a sneak peak at them since you said the models at least are ready :)

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FG15 Author
FG15

I'm working all the time on different mission maps.

Personally, I'm not very motivated to rework older maps, which were created by other mappers. First of all, I have to completly look up all the scripts and have to understand how they are working. And secondly the whole balance is completly different, so it will hardly work in this way anymore.
Therefore it is easier, to create complete new maps.
I tried to rework The Chambers of Dooom, so you could play it with your CaHs, but I wasn't really into it.

Also, I prefer the challenge of developping and creating completly new things.
But when I'm done with my current project, I will probably work on a real Tower Defense for Edain. Furthermore, I have got a map, which I will probably publish independently, as it is far too buggy to be included in the official version, but works well enough to be played.

And in the far future I have another big project planned, even if it is not as big as the current one.

Reply Good karma+1 vote
Sr_Dark
Sr_Dark

Lol love the mystery on your words and sounds like there's a lot of interesting stuff coming in the future, I'm really looking forward to it, including the chambers of doom with CaH ^^

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officialNecro
officialNecro

What are the team members' favorite faction.

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vinicher96
vinicher96

Why don't you let players choose between Gondor and Arnor as for the dwarven factions in next versions?

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FG15 Author
FG15

Because it is not possible. Else they would need exactly the same spellbook.

Reply Good karma+1 vote
vinicher96
vinicher96

Can't you divide them then?
It would be nice to choose which faction to use in any map

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FG15 Author
FG15

There is only space left for 2 more factions, and we have already other plans for them.

Reply Good karma+1 vote
Sherv
Sherv

What are the two other factions ??

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FG15 Author
FG15

That you will see, when we will do official announcements about them. (And that won't be too soon.)

Reply Good karma+1 vote
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