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Well, for the last days people talk about the mod as if it is dead. This is not so, I've just started from the beginning.

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Well, for the last days people talk about the mod as if it is dead. This is not so, I've just started from the beginning.

After replaying the original trilogy I understood that everything I had for that moment was barely similar to the original series, while I want my work to be close to original. And I'm sure you want the same.
The game will take place in different locations which can be didvided into three groups:
"Outer world" As I've already said, I want to show the world outside of the Sadism Institute. All questionable moments will be discussed with Muddaship as always

Moreover, there will be some locations, based on the original trilogy, but no, they won't copy challenges of the original. There will be new ideas, more traps. Plus, I wish to reconstruct Muddasheep's ideas which were made for earlier versions of "Sunrise" and take some locations from web-comics based on "Amen. I still greet your ideas and advice for the game. I'll accept them until August. By that time the script, characters and traps designs will be finished and I start creating the locations.

Just remember - mod is NOT DEAD, on the contrary - it is worked on hard!

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