Post news RSS Micro Car Racing 1.0.6.0, HUGE changelog!

New version released, after a couple months break I have been doing a lot of work!

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PLEASE WELCOME MICRO CAR RACING 1.0.6.0!

MICRO CAR RACING 1.0.6.0 RELEASE NOTES
>6th major release

BUGS FIXED
>Vehicle cost dissapears under seemingly random circumstances
>Fixed some collision issues in the turns
>Resetting your profile wasn't reinitializing the game
>Vehicles getting stuck in walls has been fixed

|>>>The following features were in beta versions provided to testers<<<|

>Fixed "You finished in position 0"
>Fixed no-respawn when you left track

NEW FEATURES
>AI is totally redone, drives much better and is more competitive
>>AI now has target velocity
>>AI now detects if a car is in front of them instead of assuming it was a wall
>>AI now try to pass you
>>AI will not be tricked into running into a wall if you sideswipe them in a corner
>>AI will do whatever is neccessary to get you out of the way
>Hudmap
>>Vehicle 'blip' colors are based on the vehicle color
>>Can be turned off
>New menu music
>Music toggle in options
>New credits menu
>Physics improvements
>>Better collision physics
>>Better aerodynamics
>>>You can change these back to 'arcade' mode using game.ini in your installation folder
>Track 1 now has scenery
>Ambient sounds in tracks are now possible
>"sprites" are now possible in tracks
>New more efficient model format introduced. Old one still works
>New flipping algorithm. Won't mess your rotation up, also fixed cars getting stuck in walls

MINOR CHANGES
>New loading screen
>Repair powerup won't work unless your health points are < 90%
>Notes in options menu for buttons
>Vehicle sounds slightly tuned
>New crash sound for light hits

|>>>The following features were in beta versions provided to testers<<<|

>Added tree shadows. (May be laggy on some systems)
>Added more trees to level 1

MAJOR CHANGES
>Removed GameJolt API. Was buggy and never really worked well. Sorry.

NON-GAME CHANGES
>Installer has a new image

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