General about the act
The game takes place in the middle of the extinction of a huge metropolis. Time inside a small district stopped by the action of the mechanism, hidden inside the theater in the center of the district. The character worked as illuminator in the theater. The player will have to solve the game situation, where all citizens are caught in a trap. People can’t leave the district, but they will not be able to live long.
At the beginning of the game the waves, designed to destroy everything in its path, covers the city. But in the game district the mysterious mechanism was launched and the time stopped. For all outside residents, the events within the segment have frozen state, but for the inhabitants of the district the time continues to go.
The game character is inside the theater. The theater is standing in the middle of the quarter, where character working as an illuminator. mysterious mechanism was erected in this building. The character has to solve the situation, where the inhabitants of the district fell into a trap. It is impossible to get out of the frozen time, but people can't live for long in it.
Exploring the world
The study of the surrounding space is based on the decorations and the stage of the theater. The scene has six cells, in each of them you can install a cardboard representation of a real house. The stage represents the playing field, on which the houses are placed. The buildings in the city appear in direction, where the decorations sets. Obtaining objects for the scene will largely determine the game progression. In one segment, you can fit all the available decorations, thus opening the corresponding segment entirely, but you can also scatter the cardboard objects at different points.
The basis of the gameplay is the exploration of the world and communication with the characters, some of whom will ask to fulfill their tasks, and some will trade. People can tell the truth, or they can lie. Walking around the city is puzzled. Puzzles are built on different principles - some can be solved being in the same room, and for others you have to move the scenery and look for the necessary elements or people in another version of the same house.
The player has the opportunity to pick up only one thing at a time. The items are larger than the character, even if they are keys to the doors. The player will have to decide what subject to take now to complete the task and responsibly relates to the cargo being carried.
There are 6 segments in the city and each has its own arguments related to the fate of the mechanism and residents of the area. In connection with this, several endings are provided, the character of which you learn after finishing the Marginal act.
I decide to make a pre-order of the Marginal act, you just need to feel the form and pay a small price. If will you order the game, you will get an additional materials about the development and you'll get free summer DLC. Game on pre - order is cheaper than after the release, which is scheduled for May 2017. I will be extremely grateful to everyone who decides to support this game. The life of further projects depends on you.
Have a nice day!