I am currently working on a map called "The Alley" which is a close combat setting, on the roofs, and alleys of New York's east side. Screenshots coming soon.
We recently had our first private testing session with 4 players and we are pretty excited about how it turned out. Stay tuned for a private alpha announcement, we will have 14 slots on the server and hope to pack the server next time around.
If you haven't checked out the new Thompson model created by Chris aka iamtheparagon then head over to the images section of the site and take a look.
Sounds great! Can't wait to see it. Also, I wouldn't mind testing ;)
Ooooh, on the roofs! Excellent idea! Can you access some parts of the building? (ex:Hallways, balconies,...)
You will be able to access the roofs, all floors of the buildings (basements), and alleys. To gain entrance to most of the buildings you will need to use a melee weapon to break the doors down. I am also adding glass to all the windows (tons of them) for our shooting pleasure. Whats a map without some destructible elements?
I didn't want to add another news piece and spam Moddb, so I will post here. I started over on the map. I am still new to mapping, and though I know the tool pretty well, technique is something I am slowly acquiring, like grid alignment and sizing. I also have to say, I truly don't enjoy mapping. It feels like 3D modeling but hugely dumbed down. I am sticking with it only because the several people that offered to assist basically disappeared, so we are now back down to a two man team which seems to be working better anyway. Screenshot are coming shortly, though still with temp textures, the ugly orange ones. Just wanted to keep everyone in the loop. :)