MageWorks update v0.0.12 is now available!
Here's a list of whats new:
> Environments are in the process of being rebuilt and are now designed so that each environment is tuned to a different school of magic.
> A New Environment! With five schools of magic, there are now five levels to explore. The newest level takes the player through snowy mountains to discover the ice spells.
> Staff material preparation! With resource gathering now available. Players can start shaping crystals in the new crystal workshop.
> New enemies! Skeletons are now spawned as one of three types of skeletons, each with a different magic school.
> Per community request, the teleport button has been moved to a more convenient location. Players can now use the staff motion controller's menu button to teleport.
> Crystal shaping is early in development, and while functional, we are still reviewing ways to make it more performant.
> The drawing board has been disabled temporarily in preparation for implementing ink creation and wood shaping.
> The new levels are in process, and not populated with much at the moment, but do contain resources and A.I. to continue testing spells against.
On The Horizon:
> Continuing the process of developing more crafting mechanics for staff creation. Flower milling and wood shaping will see further development and will be implemented in some form for the next release.
> More spells will be unlockable
> More enemies are being developed specifically for the level that reflects the 'nature' magic school
> Continued improvements on level design, resource placement, and A.I.