Post news RSS Madmod 1.7 is complete

The newest version of Madmod is complete. I keep saying I'll kill it off, but I keep getting bored and going back to it. There are no new units in this version- in fact, I actually removed one rather buggy one (you can still get the old version at "http://www.fishdonuts.co.uk/mods/madmodyr.exe" ). So,

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The newest version of Madmod is complete. I keep saying I'll kill it off, but I keep getting bored and going back to it. There are no new units in this version- in fact, I actually removed one rather buggy one (you can still get the old version at "http://www.fishdonuts.co.uk/mods/madmodyr.exe" ). So, mostly bugfixes.

There are 3 files in version 1.7:
1. The "basic" installation, with only what you need to run the mod.
2. The "install killer" thing, which removes the mod completely.
3. The "TE" version, with TibEd file, manual installation files, images, known errors documentation, contact details and a picture of a big unconvincing chicken from a 1970s Japanese movie.

Madmod can be downloaded from

Fishdonuts.co.uk

... and will soon have it's own web page.

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