Post news Report RSS L.U.R.K. Version 1.1 Features Update

An update pertaining to features that have been included since our previous update.

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It may seem as though the release of L.U.R.K. 1.1 is becoming more and more elusive, with fewer updates and ever delayed release. However you'll be happy to know that development is still cruising along smoothly. Many features have been added since our last update, and I'm excited to elaborate them in detail in this news update.

Changelog


(Please note that this list does not include all things elaborated in previous updates, and does not include all things that will be present in L.U.R.K. 1.1, announced or not.)

  • All NPC's voice acting reworked entirely. All Russian soundbytes have been replaced by English voice acting from Call of Pripyat.
  • Time interval prior to repeating a scripted voice clip has been removed.
  • Bloodsuckers have been replaced by Librarians from Metro 2033, with unique animations.
  • Enemies throw grenades, and use grenade launchers. Grenade indicators have been added to the HUD.
  • Polygon rendering structure has been replaced entirely by Point Cloud rendering.
  • Ray Tracing Lighting System to replace Deferred Lighting Renderer.
  • Manually cleaning your weapon is required in order to maintain it's condition, and to prevent weapon jams. Weapons should be inspected regularly following battles.
  • Real time sleeping, and stooling as well as urination required, as well as thirst. Players will have to actively maintain their body condition in order to maintain effectiveness in battle.
  • Upcoming Driver Support and in Game support for Microsoft NATAL.
  • Nvidia PhysX support, and extra Nvidia based GPU optimization, including 30% performance gain for Fermi based GPU's.
  • Real time vegetation growth. Plants will grow and die with time. Effected by weather.
  • Blowout occurrences scheduled for full moon cycle, which spawn Tarks.
  • Added Masterkey underbarrel attachment, Heartbeat Sensor, and optional perk upgrades available at Repair vendors, including Stopping Power and Magnum Rounds.
  • Knife has a lock-on system and assassination animations when used from behind.
  • Added auto-aim option in the menu.

And much, much more to come.

We've also provided images of our new rendering system in full force. Using many renderpaths from Crysis, and bringing Point Cloud Rendering into the now:



Thank you for your patience, for your patience shall be rewarded. L.U.R.K. is scheduled for an early release. Please stay tuned.

I'm one day late. Deal w/ it nerd

Post comment Comments
McRutter
McRutter - - 6 comments

You know what best? This was posted on April the second, making Holden the biggest ******* fool known to man. I mean, he couldn't even post an April fool's joke on time.

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XenuXemu
XenuXemu - - 435 comments

Timezones, *******.

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holdenmcclure Author
holdenmcclure - - 215 comments

West Coast Represent

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sgtteris
sgtteris - - 304 comments

Hmm, still April 1st for me. Putting the joke aside how is 1.1 coming along?

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holdenmcclure Author
holdenmcclure - - 215 comments

Almost done with weapon reanimation which has taken the bulk of our efforts. So the latter part of this primarily humor article is true.

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Daishi2442
Daishi2442 - - 112 comments

The reanimation project is what I'm most looking forward to in the next installment of LURK. It's something that sets it apart from every mod out there; it has animations that actually are nice to watch.

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Icedecknight
Icedecknight - - 974 comments

yeah=D Point Cloud FTW!

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zaro27
zaro27 - - 103 comments

Are those actual pictures of Chernobyl? If so, they're awesome.

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holdenmcclure Author
holdenmcclure - - 215 comments

Yeah, a lot of the locations in SHOC are modeled after the real life locations almost exactly.

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gomgom50
gomgom50 - - 188 comments

nice one holden :P

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deeb97
deeb97 - - 256 comments

I NEED TO BE HOME TO BE HERE WHEN IT COMES OMFG.

GIVE ME!

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Un_dead
Un_dead - - 189 comments

nice april fools, almost believed it >.<

putting that aside, where is the current build at.. apart from weapon animations..?

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Tetra
Tetra - - 1 comments

Nice update, Holden. derp.

For real though, are you guys maybe a little further than the 85% you quoted the other day in that thread?

Either way, looking forward to the actual release.

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Hidraga
Hidraga - - 201 comments

how funny, lol

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Whitsel
Whitsel - - 138 comments

So was all that fake or just the bit about the pics?

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holdenmcclure Author
holdenmcclure - - 215 comments

No Whitsel, I will actually be adding a ******* and ******** mechanic into L.U.R.K.

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Whitsel
Whitsel - - 138 comments

Hey man, i've seen people requesting this **** on other forums. Seems useless to me, just as the sleep mechanic does, but hey... to each his own lol.

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deeb97
deeb97 - - 256 comments

I would so roflmao if you added it.

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Mars_3K
Mars_3K - - 729 comments

I'm guessing the "AvP-style" lock-on melee assassinations and auto-aim are bogus XD

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dave_5430
dave_5430 - - 2,114 comments

I dunno if it's sad that he DID post this on 2nd april, no matter the timezone, so **** that,

or the fact that he can't even get 1/4th of the **** he just said in the game.

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holdenmcclure Author
holdenmcclure - - 215 comments

How on earth would I be able to do point cloud rendering when CG Movie producers can't even do it, let alone game developers.

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TheSuperNova
TheSuperNova - - 259 comments

im afraid i know nothing of modding or game development.

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nahka
nahka - - 9 comments

trollface.jpg

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TheSuperNova
TheSuperNova - - 259 comments

lol :P is the change-log true? or is the bullsh*t as well?

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deeb97
deeb97 - - 256 comments

You are evil :D

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BRKNnode
BRKNnode - - 92 comments

lol. is all I can say.

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0rpheus
0rpheus - - 433 comments

I was reading and thought "oh boy, this is just awesome!!!" up until to the point where it said "Upcoming Driver Support and in Game support for Microsoft NATAL." Then I was like "wait a minute..." Yeah, you got me xD

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gearsnspartans
gearsnspartans - - 54 comments

awww no assassination kills =(

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arlooo
arlooo - - 20 comments

Have you finished with the arena revamp? im so ******* excited for that

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jefequeso
jefequeso - - 9 comments

Don't you think replacing monsters is starting to go a little far? I mean, can't we just stick with improving SoC, rather than changing it?

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deeb97
deeb97 - - 256 comments

This mod isn't for "improving" SoC. It's for making it better in a different way.

Probably a joke anyway. If not, it's not making it stupid CoD or something, is it?

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jefequeso
jefequeso - - 9 comments

wait a sec... I just re-read it...

:3

you got me!

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Err_T1n
Err_T1n - - 5 comments

omg this is so exciting! 1.1 is almost here!

Will controllers be replaced with evil mind controlling unicorns?! Will Duty be replaced with space marines from 40k?!

ugh.. joking aside.. I am looking forward to 1.1

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pepcok
pepcok - - 13 comments

I hope in 1.1 the icon of an mp5 equipped with a silencer will be fixed.. it looks awful right now :) Goo.gl

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omacaco
omacaco - - 10 comments

It says April 2nd for me so I almost believed it till I got to real time sleeping.

Though I think a manually cleaning your gun thing would be kinda cool. Have a cleaning kit in your inv, like the sleeping bag, that you can use to clean weapons. It's rare that a weapon kept clean will actually break in such a manner that you need a gunsmith to repair it, as they are buily with good materials, considering the stress a lot of the parts go thru.

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Konovalev
Konovalev - - 1 comments

why are there always so many idiots who believe april fools stuff...
You're intergrating ShoC with WoW so you can play the game in a subwindow while raiding!? zomgs!

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deeb97
deeb97 - - 256 comments

I've been wondering... what happens during a battle if you don't take a crap before? Does your character ruin any stealth by shrieking MY STOMACH THE PAIN THE PAIN!

XD Jk.

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mr.bacon
mr.bacon - - 15 comments

For all of those people that are "SPEAICL" and don't know ****.
this is a APRIL FOOLS JOKE! slsy guys how bat **** nuts would you have to be to believe this?!

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markutsk279
markutsk279 - - 13 comments

HOW DO YOU ****?!

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