Post news RSS Lords of Delusia - Hyperwarp, War Zones, Allies, More Ships, Guns, and Effects

In the latest Dev Update to Lords of Delusia, more content has been added. Including Hyperwarp Gates which allow you to travel to different systems, War Zones where Allies and Enemies fight, more guns, more ships, and more effects to improve the visuals.

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In the latest Dev Update to Lords of Delusia, more content has been added. Including Hyperwarp Gates which allow you to travel to different systems, War Zones where Allies and Enemies fight, more guns, more ships, and more effects to improve the visuals.

New Ships

Above is the ship hangar where you can purchase some of the new ships added, ship info has also been added.

Allies

Also added are allies which you may see in allied space, or in warzones.

Allies

Warzones have been added which you may come across by doing a mission or flying to. Warzones are a good way to level up or get loot. At the end of each warzone run there will be a boss fight.

Warzone

A typical warzone might look something like this, with allies and enemies fighting all over the screen.

Locations

Now with the added Hyperwarp, you are able to go to new systems, above shows the Warpgate in the Veritas System.

Warpgate1

Once arriving at the warpgate you can select destination and then begin the hyperwarp, which initiates the warpgate with a spinning effect, sparks flying outward, the center spark,

hyperwarp2

after a while the hyperwarp becomes active and space collapses,

7

and eventually explodes, beginning the hyperwarp.

This and much more have been added, including many new guns and effects, updating art of the system backgrounds, eventual change in some of the planets, and the usual bug fix.

As always if you are more interested, I release weekly devblog updates where I go into more detail at: Youtube.com

Thank you all,

Luke Parisi

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