Post news RSS Loads of new concept images!

We've lots of new images to share today. Our talented artists Miiderasect and Dart have been hard at work coming up with lots of new concept art for the Void project. Concept weapons are MiideraSect's chosen field whilst Dart has been hard at work developing the look of the different species

Posted by on

We've lots of new images to share today.

Our talented artists Miiderasect and Dart have been hard at work coming up with lots of new concept art for the Void project. Concept weapons are MiideraSect's chosen field whilst Dart has been hard at work developing the look of the different species that exist in the Feudal Japanese/Oriental world we've been hard at work to create. I've also been hard at work making 3D versions of the weaponry.

MiideraSect's Weaponry
User Posted ImageUser Posted Image

Dart's Portraits
User Posted ImageUser Posted Image

Void_Master's Renders
User Posted ImageUser Posted Image


Be sure to check out our forums for more information and concept art.

Comments
Void_Master Author
Void_Master - - 19 comments

Thanks alot for centering them - Looks alot better that way.

And thanks for posting this up for the front page. :)

Reply Good karma+1 vote
Jambozal
Jambozal - - 337 comments

This is a fantastic concept guys - hopefully I will do a few sounds for you, maybe a little sound-based quest :D Although hwo that would work, I have no idea ;)

Reply Good karma Bad karma+1 vote
Chunky
Chunky - - 1,415 comments

Sorry if image layout looks a bit messy. Had to center images for front page.

Cool concept though 8)

The more Oblivion mods, the better.

Reply Good karma Bad karma+1 vote
Void_Master Author
Void_Master - - 19 comments

I actually have an idea along those lines that may interest you.

At some point in the players journey I think it would be great if they took part in lessons at a training camp, one of which is how to cope with being blinded in combat. They put cloth around your eyes and you start to learn to listen more closely for sounds of enemies attacking. You can see just a tiny amount through the cloth, so you have to attack several opponents blindfolded.

Later on, having done that training, it would be great to have the player seriously wounded or temporarily blinded in a fight - his friends and allies will drag him away but all the sounds will still be happening and describing whats going on. And perhaps once blinded the player misses an important visual which leads to more plot twists and developement.

If your the person for the job Jambozal - Then come over to the forum and sign up. We need lots of different people to join, sound artsts included as I don't think we have any working on sounds (we have a couple working on music).

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.