AI:
- Now NPC can use GL's, scopes, throw grenades and other things
- Added Rulix and xStream AI packs from ZRP
- Fixed NPC "crossing" (By NatVac)
Rulix Addon AI:
- NPC can heal himself in cover
- NPC can use grenade launchers
- If you get close to NPC, him can hit you
- NPC reloading weapons in fight, and after
- If NPC get weapon with scope then use it
xStream AI Addon:
- Now NPC can use grenades
- If NPC get new armor then wear it
- NPC's is now heal friends
Gameplay
- Helmets have separate slot
- Added new outfits (By djekman)
- Added newest ZRP for fix bugs from vanilla (By NatVac)
- rx_shoot_enable.script - more realistic recoil (By Rulix aka Bak)
- Weapon Randomizer - easier NPC armoring (By xRatx)
- New slots for knives, binoculars, detectors and others
- New inventory build-like
- Fast slots like in Call of Prypiat
- Openable doors in cars (By unkown modder, Modera?)
- Army now have AK-74m, stalkers have AK-47's and other cheap weapons.
- Added sleepbag (By ABC, or other modder)
- Damaged weapon is exploding in using
- Added slow motion
- And other changes which i forget
Graphics:
- New weather with beautiful skyboxes and effects (By AEW 1.2
- New particles for weapons, anomalies, explodes etc. (By r.populik and AEW)
- Added Autumn Aurora 2.1 textures (By Autumnal Vanderers)
- Parallax Mapping from CoP (By KD)
- Simple vignette shader
- Fixed bloom and gloss (By Sky4CE
- Fixed motion blur (By Anonim and me)
- Soft water and soft particles (By OGSE team)
- Soft shadows (By cjayho)
- New water (By Grifon)
- Waving grass (By KD)
- Added some textures for effects from Metro games (By 4A Games)
- Changed bandits models (By Aaz)
Weapons:
- Added OWR 3.0 (By r.populik, TIGG, Sam61 and other awesome modelers)
- Added AK2012, Duplet, Knife, throwing knifes, VSV from Metro (By me and 4A Games)
- Realistic recoil, optional (By Rulix)
- Added more knives
- More Russian and other West weapons
- New weapons is given to npc's
- M4's and other American and non-west weapons is harder to get
- Ballistics is fixed now
- NPC isn't walking tanks now, dead by 2-3 bullets
- Novice stalkers have cheap weapons like Duplet, damaged AK's
- Better muzzles for weapons and shells (By AEW and r.populik)
- Two types of gauss, "handmade" - Volt Driver using by Monolith and prototype - original gauss
- Old 5.56 and 7.62 wpns is basic weapons for stalkers and bandit
Engine:
- Callbacks for modders
- Basing on 1.0007rc1 patch (By team of 1.0007)
- Gunbobbing like in Lost Alpha
- Slots for inventory
- No bugtrap when engine can't find texture
- New commands for debug
- Bigger radius of details
- Sprint anims for bolt, grenades, knife and binocular
- No reload when sprinting
- More options for modders (see this: Xp-dev.com)
- Shaders for scope is now exported to hud_scope.ps files
- Ammo coloring like in LA
- ECO_RENDER preventing graphic card overheat in menu
- Multithread using
- Added 4 core support
- And others changes
Cool bro cant wait for a test version or for the final version
I don't give test version. I must before release fix all annoying bugs etc.
Nice.
But to be honest, TL;DR.
If it is TL;DR, then this mod is ambitious.
And probably good too..