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The game has all the features as in False Spear, but also some new ones too... --- Atmospheric features: - Outside Atmosphere (Thanks KyleRTCW and Adam Biser), - Parallax sky, - shading, Enemy features: - added more enemies, - mutants shoot rockets, - stronger bosses, General features: - +64 walls,

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The game has all the features as in False Spear,
but also some new ones too...

---

Atmospheric features:

- Outside Atmosphere (Thanks KyleRTCW and Adam Biser),
- Parallax sky,
- shading,

Enemy features:

- added more enemies,
- mutants shoot rockets,
- stronger bosses,

General features:

- +64 walls,
- changed secret cheat codes,
- full size view,
- gun bobbing + bobbing change
- ingame messages (by WSJ),
- Intermission- and Readthis!-screens
- level name is now showed in the Get Psyched screen,
- new palette,
- Switch walls for many purposes,
- textured ceiling/floors:

Object features:

- animated objects,
- backpack,
- destructable objects (barrels, columns),
- disquise,
- directional sprites,
- endlevel object
- godmode, "teleport" and berserk artefacts,
- hazardous items (mines, poison pools etc.),
- more ammunition pickups,
- new treasure items,
- one new weapon (with its own ammotype),
- portable items (medikits etc...),

Sound features:

- ambient sounds in certain levels,
- heartbeat sound,

---

This was just a brief listning... The fullversion will contain
more features (I am already testing some of them).

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